Iberia

Join the Roman Republic or rebel tribes of Iberia and fight for the control of Iberian Peninsula circa 150BC

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Ranked #30 with 3 votes this month.

Game Details

Last Updated04/29/21
Game StatusOperational
Game Size1000-2000
RP StatusSuggested
CodebaseCustom
Player Count0-5
LocationOther
ThemeHistorical
Game TypeMUD
LanguageEnglish
Player KillingAllowed
Online Since 02/01/06
Website Visit Website

Connection Information

Host Nameiberia.jdai.pt
Port5900

Connectivity

Connection Tested03/13/26 04:04 pm GMT
Last Successful Connection03/13/26 04:04 pm GMT

About This Game

After the end of the Punic Wars in the third century BC, Rome focused all its strength on conquering the Iberian Peninsula. Initially, the invasion was successful and Rome conquered most of the peninsula with relative ease.

Led by Consul Servius Sulpicius Galba, Roman troops proceeded to eliminate the last remnants of the Lusitan resistance. Fearing the destruction of their lands, the Lusitans sent an emissary to Consul Galba requesting an armistice. Galba obliged, suspending the Roman offensive and promising to leave the remainder of the peninsula to the Lusitanians.

As it turned out, Galba had lied. When the Lusitanians attempted to claim the lands they were promised, Galba's army was waiting for them. The unarmed Lusitanians were killed in massive numbers. A man named Viriathus was among the few who managed to escape the massacre.

After losing such a substantial amount of troops, Lusitanian military leaders were prepared to negotiate a new treaty with their enemies. Viriathus, however, hadn't forgotten Galba's treachery. Instead of a treaty, he suggested a counteroffensive. The Lusitanians supported this idea wholeheartedly.

Viriathus and the Lusitan army were severely outmatched by the better-armed and better-organized Romans, so Viriathus utilized guerilla tactics, orchestrating imaginative ambushes and clever flanks. Charging forward with iron spears, short swords, and resounding warcries, the Lusitanians left a trail of enemy armies in their wake, freeing the Iberian Peninsula from Roman control.

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MSSP Variable MSSP Data
ANSIyes
AREAS13
CLASSESno
CODEBASEIME v1.0.250815
CONTACTE-mail
CRAWL DELAY-1
CREATED2006
FAMILYCustom
GAMEPLAYHack and Slash,Adventure,Player versus Environment,Roleplaying,Strategy
GAMESYSTEMCustom
GENREHistorical
HELPFILES173
HIRING BUILDERSno
HIRING CODERSno
HOSTNAMEiberia.jdai.pt
ICONIcon Link
INTERMUDI3
LANGUAGEEnglish
LEVELSno
LOCATIONPortugal
MCCPyes
MCPno
MINIMUM AGEno
MOBILES6088
MSPno
MXPyes
NAMEIberia
OBJECTS465
PAY FOR PERKSno
PAY TO PLAYno
PORT5900
PUEBLOno
RACES8
ROOMS12642
SKILLS23
SSLyes
STATUSLive
SUBGENREClassical fantasy
UPTIME316 hours
VT100no
WEBSITEWebsite
XTERM 256 COLORSno

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